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Class default

Hierarchy

  • default

Index

Constructors

constructor

Properties

camera

camera: default | default

config

config: ControlsConfig = ...

damping

damping: number = 0.9

distance

distance: number

distanceBounds

distanceBounds: number[] = ...

dolly

dolly: boolean = true

dollyMaxDelta

dollyMaxDelta: number = ...

dollySpeed

dollySpeed: number = 1

element

element: HTMLElement

phi

phi: number = ...

phiBounds

phiBounds: number[] = ...

Private pointerManager

pointerManager: default

position

position: vec3 = ...

rotate

rotate: boolean = true

rotateMaxPhiDelta

rotateMaxPhiDelta: number = ...

rotateMaxThetaDelta

rotateMaxThetaDelta: number = ...

rotateSpeed

rotateSpeed: number = 1

Private sphericalTarget

sphericalTarget: vec3 = ...

target

target: vec3 = ...

Private targetTarget

targetTarget: vec3 = ...

theta

theta: number = 0

thetaBounds

thetaBounds: number[] = ...

Private upQuat

upQuat: quat = ...

Private upQuatInverse

upQuatInverse: quat = ...

Static Private Y_UP

Y_UP: vec3 = ...

Methods

Private handleDolly

Private handleRotate

Private handleRotateAzimuth

Private handleRotatePolar

Private onPointerUpdate

update

  • update(): void

Private updatePosition

  • updatePosition(): void

Static Private isNegligeable

  • isNegligeable(number: number): boolean

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