Properties
damping
damping: number = 0.9
distance
distance: number
distanceBounds
distanceBounds: number[] = ...
dolly
dolly: boolean = true
dollyMaxDelta
dollyMaxDelta: number = ...
dollySpeed
dollySpeed: number = 1
element
element: HTMLElement
phiBounds
phiBounds: number[] = ...
position
position: vec3 = ...
rotate
rotate: boolean = true
rotateMaxPhiDelta
rotateMaxPhiDelta: number = ...
rotateMaxThetaDelta
rotateMaxThetaDelta: number = ...
rotateSpeed
rotateSpeed: number = 1
Private sphericalTarget
sphericalTarget: vec3 = ...
target
target: vec3 = ...
Private targetTarget
targetTarget: vec3 = ...
thetaBounds
thetaBounds: number[] = ...
Private upQuat
upQuat: quat = ...
Private upQuatInverse
upQuatInverse: quat = ...
Static Private Y_UP
Y_UP: vec3 = ...